Far Cry Primal is a first-person action game set in 10,000 BC during the transition from the Upper Paleolithic to the Mesolithic period. As part of the Far Cry series, it replaces modern firearms with prehistoric weapons including spears, clubs, and bows. Players take the role of Takkar, a Wenja tribesman who can tame wild animals such as sabertooth cats and wolves to use as companions in combat. The open world takes place in the fictional Oros valley and features a day-night cycle with dynamic wildlife behavior, tribal warfare, and resource crafting. The game's characters speak a constructed language based on reconstructed Proto-Indo-European.
About the story
Takkar, a hunter of the Wenja tribe, becomes separated from his people after his hunting party is killed by a sabertooth tiger in the prehistoric land of Oros. He soon learns that the Wenja have been scattered across the valley, their village destroyed by the brutal Udam, a Neanderthal-like tribe that raids them for food. Takkar discovers he possesses the rare ability to tame wild animals, earning him the title of Beast Master. He begins gathering the surviving Wenja around a new settlement, rebuilding their strength. As Takkar unites his people, he faces threats from two directions: the cannibalistic Udam in the northern mountains, and the Izila, a more technologically advanced tribe in the southern marshlands who capture Wenja for slavery and ritual sacrifice. With an ever-growing pack of tamed beasts at his side and specialist allies lending their skills, Takkar must lead his tribe against both enemies if the Wenja are to survive in Oros.
Platforms
Stadia PC PS4 PS5 XONE Series X|SGenres
Adventure ShooterThemes
Action Historical Open world Survival
Languages: Spanish (Spain) and 20 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Polish | |||
| Portuguese (Brazil) | |||
| Russian | |||
| Chinese (Simplified) | |||
| Swedish | |||
| Chinese (Traditional) | |||
| Spanish (Spain) | |||
| Czech | |||
| Dutch | |||
| Finnish | |||
| Japanese | |||
| Korean | |||
| Norwegian | |||
| English | |||
| French | |||
| Italian | |||
| German | |||
| Danish | |||
| Hungarian | |||
| English (UK) | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Pixelophobia
By Łukasz AnkudoFar Cry Primal is a breath of fresh air when it comes to first person action games. It simplifies good old Far Cry formula but still delivers robust gameplay enriched with multitude of companions and weapon upgrades. If you like bows and spears it's a must. The only let down is heavy use of mystics and not relying on down to earth believable story.
Sirus Gaming
By Jedrick De la FuenteFar Cry Primal, however, falls flat in some aspects. The story is remarkably simple and the characters aren't that engaging. Though credit to the makers in developing a unique culture and language for your protagonist. The game's lacking variety means there isn't much of a learning curve after the initial few hours your style may become set and this sets you up for the entire game. And there isn't ever much of a need to change your style afterwards.
Geeks Under Grace
By LJ LoweryUbisoft has taken us back in Far Cry: Primal to a time period that is new and fresh to the FPS genre. Sadly, it has a story that is forgettable and uses the same formula we have come to expect from every Far Cry game. However, some fans will enjoy some of the changes to the fun gameplay we know and love.
Pure Playstation
By Chris HardingFar Cry Primal does enough to shake off the feeling that it's just Far Cry 4 with a different coat on. Exploration is the name of the game and the story kind of takes a back seat. Obviously the game follows the Ubisoft open-world playbook to the page and doesn't skip a beat, but it's actually a refreshing palette cleanser to do away with the futuristic shooters that have bombarded the market in recent years.
Cubed3
By OfisilDespite nothing new or innovative, since this basically recycles past titles and just covers everything with a wild boar's hide, [i]Far Cry Primal/i] can be very entertaining, and the repetitive/simplistic task of crafting, upgrading, collecting, and capturing, can be very addictive and even cathartic. To put it another way, this is just a casual experience, but a very good one at that. It's all about having fun and getting engulfed in the magnificent primeval landscape while at it… as long as you can stomach the lack of any gameplay depth, the zero challenge, the generic, placeholder plot, the current price… and the need to use the very problematic Uplay client.