Console Archives: UFO - A Day in the Life (2026)
HAMSTER, Love-de-Lic
UFO: A Day in the Life is a quirky puzzle adventure developed by Love-de-Lic and released by ASCII Entertainment in 1999. Explore an apartment building to rescue 50 invisible aliens stranded on Earth after a crash. Now being brought back by Hamster Corporation under the Console Archives label for modern platforms, it includes quality-of-life options such as customizable button layouts, rapid-fire settings, multiple save points, and screen filters that recreate the nostalgic feel of CRT TVs.
About the story
In July 1999, the newest Cosmobus "Daima-O" crashed into the third planet Earth in the Chahaya system. Earth is a frontier planet that does not belong to the Galactic Federation. The 50 passengers are lost in a side-hole dwelling that the Earth people call an "apartment. The cause is believed to be a stall due to engine trouble, but due to "certain circumstances," rescuers must be cautious. The passengers in distress are invisible to the naked eye due to electromagnetic waves and CFC gas, so the player, as a rescue team member, must take pictures with a cosmo scanner to determine the time and location of the passengers' presence, and rescue them one by one.
Platforms
PS5 Nintendo Switch 2Genres
Adventure PuzzleThemes
Science fiction
Languages: English and 5 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Japanese | |||
| English | |||
| French | |||
| Italian | |||
| German | |||
| Spanish (Spain) |
Media
Critic Reviews
Cubed3
By Coller EntragianUFO -A Day in the Life- isn't really about extraterrestrials and more about seeing the everyday world and the unnoticed mundanities within it with fresh, patient eyes. It may not be the most engrossing adventure game, nor is it all that witty or have compelling gameplay. What it does well is capturing bite-sized human stories that range from depressing to amusing to... whatever a bald guy who likes to dress up and act like a baby is supposed to evoke. There's no putting a price on that.