You are responsible for colonising uninhabited planets. Start from nothing and harness natural resources to build a robot empire that can be taught anything. Automation is the name of the game - progress through the technological ages, automate life itself and achieve absolute autonomy!
About the story
Fresh from your spaceship you must harvest stick and stone and begin your colonization efforts. Create rudimentary crafting items from blueprints and slowly build a number of workerbots to aid in your efforts. Teach and shape their artificial intelligence with a visual programming language, then instruct them to begin the formation of your colony. Expand further with the creation of colonists; beings that require your assistance to survive. Push your workerbots further by introducing fishing, cooking, housing, and tailoring and help the colonists into a state of transcendence.
Platforms
Switch PC PS4 PS5 XONE Series X|SGenres
Indie Simulator StrategyThemes
Educational Sandbox
Languages: Spanish (Spain) and 12 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| German | |||
| Spanish (Spain) | |||
| English (UK) | |||
| English | |||
| Japanese | |||
| Chinese (Simplified) | |||
| Russian | |||
| Polish | |||
| French | |||
| Korean | |||
| Turkish | |||
| Portuguese (Brazil) | |||
| Portuguese (Portugal) |
Media
Critic Reviews
Pure Nintendo
By Bill StitelerI found Autonauts to be tedious at first, then really fun, then exhausting. It's a fun challenge, but in the end, I just wanted to build a robot to tell all the others what to do so I could sit down and read a book.
Cubed3
By NayuIt is a shame that Autonauts has a notable bug that rapidly reduced enjoyment and led to a premature end of the game. The style and concept are well executed, allowing many approaches to completing progression goals that are so numerous completionists will be in heaven. Creating and replacing tools as they break is an acceptable part of the game, but constantly having to stop and start robots in their actions because of an inexplicable error loses the whole automated process that is central to Autonauts' functionality.
LadiesGamers.com
By Paula MooreAutonauts is packed with adorable animations and a deceptively simple premise. Controls could be better on the Switch, as I do think they let the game down. Apart from the controls, the game premise and execution of the tutorial are well done. The game is enjoyable, with plenty to keep you up until the wee hours of the morning, commanding your bots to craft and build the colony of your dreams.
Nindie Spotlight
By Justin NationAs someone who enjoys creative sim games as well as programming (I'd hope I enjoy it, its how I spend my days) in theory Autonauts would be a home run for me...
Video Chums
By A.J. MaciejewskiI'm amazed at how well Autonauts' many elements come together to form a simulation experience that manages to be as satisfying as it is open-ended. Throw in an adorable presentation and a well-executed campaign and you're left with one great sim game.