White Day: A Labyrinth Named School (2001)

4AM Entertainment, Sonnori, Wizard Soft

Main
-
hours
Main + Extra
-
hours
Platinum
-
hours

White Day: A Labyrinth Named School is the story of a young man 's trip into a school at the dead of night to deliver some candy in preparation for the Eastern holiday of the same name, White Day, to So-yeong, a girl at school he likes. Finding himself locked up soon after entering, escaping the school now becomes the main objective.

About the story

White Day is a fear-inducing, horror-survival game viewed, for the first time ever in this genre, completely from a first-person perspective. It unfolds like a movie. The player becomes a love-sick teenager entering the local school late at night to return his dream girl's diary, which she lost earlier in the day, and to drop off a token of affection; White Day candy. Players are introduced to two of the central characters, talking about ghost stories, in one of the school's many haunted corridors. It isn't long before the first problem of disabling the school alarm system becomes a priority. During this challenge the game takes a very dark turn, as you encounter the janitor, a man with a baseball bat, and hear sounds of the young, and decidedly spooky children laugh. There are no weapons in White Day, but many ingenious puzzles litter the way: the player disables alarm systems, opens combination safes and rescues trapped school kids from weird apparitions. The difficulty setting helps the player to get into the story while providing a harder challenge at every turn.

Platforms

PC

Genres

Adventure

Themes

Horror Mystery Stealth

Media

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