A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while engaging with a turn-based combat system with puzzle-solving and bullet hell elements, as well as other unconventional game mechanics.
About the story
"A long time ago, two races ruled peacefully over the Earth: HUMANS and MONSTERS. One day, a terrible war broke out between the two races. After a long battle, the humans were victorious. They sealed the monsters underground with a magical spell. In the year 201X, a small child scales Mt. Ebott. It is said that those who climb the mountain never return. Seeking refuge from the rainy weather, the child enters a cave and discovers an enormous hole. Moving closer to get a better look... the child falls in. Now, our story begins."
Platforms
Linux Mac Switch PC PS4 Vita XONEGenres
Adventure Indie Puzzle Role-playing (RPG) Turn-based strategy (TBS)Themes
Comedy Drama Fantasy HorrorLanguages: English and 1 more
Interface | Audio | Subtitles | |
---|---|---|---|
English | |||
Japanese |
Critic Reviews
By Alba Sacristán
Undertale remains an innovative and refreshing work, with a great depth hidden in its false simplicity that communicates very effectively through its gameplay. With his way of destroying the fourth wall, Undertale makes us the protagonist in a way that makes our hair stand up and makes our decisions truly have definitive consequences.
- 27 Mar, 2021
By Alan Wen
One of the most original modern JRPGs of all time, and beatable at the fraction of the time. Once you get over its primitive aesthetic, you’ll soon realise why everyone else has been so captivated by Toby Fox’s creation.
- 24 Oct, 2018
By Mike Salbato
If you haven’t played Undertale, do it. It’s a masterpiece.
- 18 Sep, 2018
By Ben Fruzzetti
It asks you to be kind, even though it knows how hard that can be. It is aware that some wicked beings will never be receptive of your good intentions, and cautions you appropriately. It proposes that being good — while difficult — feels good.
- 14 Sep, 2018
By David Lloyd
Going through the experience today, it's easy to see why Undertale was the talk of the town two years ago. It's not an overly long playthrough, but it's an impactful 7+ hours. A slow burn that starts off cute, but builds up to an absolutely thrilling last couple hours. I'm not sure if the Pope has gotten around to playing it yet, but he would be doing himself a disservice if he hasn't.
- 14 Sep, 2018