Fire yourself into an epic bite-sized arcade shooter, filled to the brim with action-packed mini maps of mayhem.
Platforms
PC PS3 PS4 Vita XONEGenres
Arcade Fighting ShooterThemes
Action WarfareMedia
Critic Reviews
Pixelophobia
By Łukasz AnkudoTiny Troopers: Joint Ops is a title that should have stayed on mobile. Simplistic and short levels, awkward switch from paid options to free ones, and earlier gameplays on mobile take away from console experience.
Gaming Nexus
By Chapel CollinsTiny Troopers takes a simple concept of twin stick shooting and does absolutely nothing new with it at all. If you're looking for a game with something worthwhile to offer, you've come to the wrong place.
Pure Xbox
By Josephine LawtonWith a simple accessible campaign and a whole host of collectibles and zombie modes to obsess over, Tiny Troopers: Joint Ops is certainly not a bad game. It's reasonably entertaining and doesn't suffer from any major technical issues, but it lacks the depth or uniqueness that would propel it beyond 'just okay.' This is a title that is cute and fun when you aren't interested in thinking too hard and just fancy turning your brain off for ten to twenty minutes, but it's unlikely to set anyone's world on fire.
TrueAchievements
By Andrew OgleyTiny Troopers Joint Ops is an easy to pick up, fun little twin stick shooter and it's hard to criticize the title or find any particular fault with the game. It's a faithful reproduction of the two mobile games and offers plenty of levels to play. In small doses, it is indeed very playable and, as a distraction and diversion, it's great fun and the closest that you'll get to the classic Cannon Fodder on any modern console. For that alone it has to be commended. However, there is a feeling that by sticking so closely to the mobile roots of the game, the developers have somewhat confined and restricted the title in some way. It's good to have the franchise finally on the Xbox One and I'm quietly hoping for more in the future.
ZTGD
By Drew LeachmanTiny Troopers: Joint Ops is not a bad game, it just has that mobile feel to it that hinders it in many ways. The progression of the player's soldiers, the slow movement, and short missions don't really translate well to the controller.