The Legend of Zelda: A Link Between Worlds is the first Zelda game made exclusively for the Nintendo 3DS. It is an indirect sequel to A Link to the Past with the same version of Hyrule but with new characters and gameplay elements. Unlike the series' tradition, many areas of the world are accessible from the beginning of the game and the dungeons can be visited in any order. Puzzles are encountered not only in dungeons but also in the open world, a part of them revolves around the game's 3D visual effect. The 3DS touch-screen display shows the world, dungeon or map depending on where you are.
About the story
After capturing Princess Zelda and escaping through a rift into the parallel world of Lorule, the evil sorcerer Yuga plan to use the power of the Seven Mages to resurrect the demon king Ganon. The young adventurer Link is called out to restore peace to the kingdom of Hyrule and is granted the ability to merge into walls after obtaining a magic bracelet from the eccentric merchant Ravio, which allows him to reach previously inaccessible areas and travel between the worlds of Hyrule and Lorule.
Platforms
3DSGenres
Adventure Puzzle Role-playing (RPG)Themes
Action Fantasy Historical Open world SandboxLanguages: English and 4 more
Interface | Audio | Subtitles | |
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English | |||
French | |||
German | |||
Italian | |||
Spanish (Spain) |
Critic Reviews
By Joshua Lindquist
A Link Between Worlds is an excellent adventure that experiments with new ideas that not everyone will love.
- 16 May, 2023
By Gabriel Franco
Despite being a relatively short game (between 18 and 20 hours) I consider A Link Between Worlds one of the best games of the saga.
- 04 Aug, 2016
By James Widdowson
It’s incredibly difficult for me to talk about A Link Between World without sounding like the complete Zelda fanatic that I am, but it really is a magnificent game. This is the Zelda title I've waited a decade for, and not only is it by far the best game since The Wind Waker it is also better than the GameCube classic in every area of the series I enjoy the most.
- 26 Mar, 2014
By Trevor Ruben
Surprisingly, despite all its whimsy, 'A Link Between World's' final evaluation becomes mostly academic. There are ones and zeroes to consider here, and my emotions on the subject should really take a back seat. This is the most personalized game in the franchise to date, and yet the story is among the most sterile. The dungeons are phenomenal, but the overworld is drab, if intelligently designed and easy to, within it, lose yourself in exploration.
- 29 Jan, 2014
By Adam Vitale
Changes to traditional structure make this the most interesting Zelda game in years.
- 08 Jan, 2014