Sonic Crackers (2026)
Sonic Crackers is an early prototype build of the game Knuckles' Chaotix, incorporating many of the elements that would appear in the final game. Its name comes from a peculiar, and clearly quickly made, ASCII-art title screen. Sonic Crackers is thought to be an engine test, composed of various different game engines, which are swapped out using RAM coding. The game features Sonic and Tails, who, in the main demonstration of its link to Knuckles' Chaotix, are held together by rings that they carry and that are joined by an elastic force. Also, Sonic can pick up Tails and throw him upwards, to make it easier to reach higher platforms. The stages and music are also similar to those in Chaotix. There are no sound effects at all during gameplay. There are no badniks to be found, however there are spikes, and you lose rings when hitting them (even though you have none).
Platforms
Sega32Genres
PlatformThemes
Science fiction
Languages: English
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English |
Media
Critic Reviews
GameFM
By Henrique NovaesUltimately, Sonic Forces is a game that may not be for you. Despite the poor gameplay, kids should enjoy it. In addition, the game has light themes and tells the story through animated scenes that are reminiscent of the Sonic Boom cartoon. The appeal here is strong, not to mention the creation of personalized heroes by the player. If you have kids around, get involved.
Netto’s Game Room
By Benjamin BellSonic Forces is not an easy game to judge, and honestly it's a game that many will either like for what it is, or flat out hate it. On one hand the game's music is pretty good, the voice acting is great, the Avatar system is interesting, and it has both Modern and Classic gameplay... But on the other, it also feels like a major down grade from 2011's Sonic Generations.