Psychonauts (2005)

Budcat Creations, Double Fine Productions, Majesco Entertainment, THQ, Xbox Game Studios

Main
12
hours
Main + Extra
15
hours
Platinum
22
hours

Psychonauts is a platform-adventure game developed by Double Fine Productions and released in 2005. It follows Razputin “Raz” Aquato, a young psychic who runs away from the circus to attend a summer camp for aspiring psychonauts. Players explore imaginative levels set inside the minds of different characters, each reflecting their mental states. Gameplay combines platforming, combat, and the use of psychic abilities such as telekinesis and levitation. The game was praised for its creativity, humor, and distinctive art style.

About the story

Razputin ""Raz"" Aquato, the son of circus performers, flees his family to sneak into Whispering Rock Psychic Summer Camp, a government facility disguised as a children's camp where young psychics train to become Psychonauts, elite agents with supernatural abilities. Despite being told he cannot participate without parental consent, Raz impresses the instructors enough to earn advanced training. During one session, he witnesses a disturbing vision of a mad dentist extracting a camper's brain. When Raz discovers the vision was real and that a conspiracy is underway to harvest camper brains for use in psychic weaponry, the adult Psychonauts refuse to believe him. With his fellow campers disappearing one by one, Raz must venture alone into the abandoned asylum across the lake, entering the fractured minds of its residents to gain their help, all while racing to rescue those he cares about before the plot reaches its terrifying conclusion.

Platforms

Linux Mac PC PS2 PS3 PS4 XBOX X360 XONE

Genres

Adventure Platform Puzzle

Themes

Action Comedy

Languages: English and 2 more

Interface Audio Subtitles
English
French
German

Media

Critic Reviews

GamingTrend

By David Flynn
90

Psychonauts is an incredibly unique experience from beginning to end and is worth playing and replaying over and over. It's heartfelt, hilarious, memorable, and a joy to play.

17 May, 2021 Read full review

Cubed3

By Brandon (Michael) Howard
90

There are not really enough good things to say about Psychonauts and most of them have already been said at this point. It's still an amazing platformer that married gameplay and storytelling better than any other title like it. It's a fantastic adventure that everyone should at some point play. With Psychonauts 2 on the distant horizon, though, there's never been a better time to get reacquainted with Tim Schafer's old masterpiece.

28 Jun, 2018 Read full review

Eurogamer

By Kristan Reed
80

What's unavoidable is the fact that almost all of the problems that weigh Psychonauts down are borne out of the legacy that the platform genre itself has, and Double Fine - like so many other developers - has largely been unable to avoid falling into the same pitfalls of inconsistent level design and unwise difficulty spikes. Dammit.

13 Feb, 2006 Read full review

SECTOR.sk

By Sector.sk Staff
93

Double Fine built a really fun title on traditional platformer elements and blended several game genres in a nonviolent way. Psychonauts is not only the pilot title of this studio, but a game to which Tim, with a reputation for not doing sequels, is highly likely to do the second part.

09 Jun, 2005 Read full review

IGN

By IGN
87

The first half of this game is easily one of the most enjoyable I've had in the past year. But as is the case with many humorous games, the laughs begin to fade in the home stretch and in the end Psychonauts started to wear on me.

19 Apr, 2005 Read full review

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