Patron is a survival city builder with a unique social dynamics system. Gather and produce resources, build your fledgling village into a prosperous city and navigate the intricate social tensions before they reach boiling point.
About the story
Patron builds upon the foundations laid out by the staples of the survival city builder genre and enhances the experience with a large research tree and by introducing intricate social dynamics into the game and the genre in general. Happiness, the standard simple feature of all such games, in the case of Patron is a complete gameplay system in its own right. Patron starts off similarly to other games in the genre, but then veers off exploring social intricacies and what it means to truly run a society and not just a city filled with automatons. Each individual citizen in the town has his needs, desires and issues troubling him or making him happy. Some citizens are more concerned with immigration, while others are more aggravated by tax-related issues. If the citizen’s view on the subject is in line with what the town government (you, the player) is doing, he’ll be happy. Works the other way around as well.
Platforms
PCGenres
Indie Role-playing (RPG) Simulator StrategyThemes
Historical Open world Sandbox Survival
Languages: English and 12 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| English | |||
| German | |||
| Russian | |||
| French | |||
| Japanese | |||
| Spanish (Spain) | |||
| Polish | |||
| Chinese (Simplified) | |||
| Portuguese (Brazil) | |||
| Italian | |||
| Hungarian | |||
| Turkish | |||
| Portuguese (Portugal) |
Media
Critic Reviews
LadiesGamers.com
By Paula MoorePatron is an engrossing and very enjoyable survival city builder. Once you can pass the first four to six years or so in the game it seems to get easier to manage everything the game throws at you. With fourteen maps to play through with different rule sets, there is plenty of long-term gameplay on offer. The progress in Patron can be slow, even with a fast forward button, but for those that like to ponder their next move on pause, Patron is perfect for a strategic play-through. Just be careful as there is so much to do and one wrong decision can send you crashing back to the start with an unhappy ending for your citizens. I love it!
Hey Poor Player
By Heather Johnson YuDespite any aforementioned hiccups, Patron is an addicting medieval city-builder that can hold its head up high amongst the others in this well-established genre.
Gaming Professors
By Petr PolákPatron is a more difficult and modern version of Banished, both in practical and factual terms. The game offers an elaborate social system, an extensive research tree, but also the ability to issue various decrees that can cause your citizens to rebel. For fans of the genre, a clear choice that will keep you entertained, however the lack of any campaign or larger goal may strike some players with a certain emptiness. Perhaps a goal to "build a large monument", such as in the free game in Pharaoh, would have been enough and it would have been immediately a bit more fun. Nevertheless, this is clearly a tasteful game that will find its player and delight them.
NoobFeed
By Kurtis SeidPatron is great for city builder fans that absolutely like the planning and early elements of starting a town.
But Why Tho?
By Kyle FoleyPatron is an ambitious game, working hard to stand out in a genre that is saturated with countless clones of each other. The social system is intricate, although I think it still has some work to be done to make it feel as massive as Overseer Games would like it to be. Still, there is a lot to like about Patron, and it is a perfectly enjoyable city builder.