Mortal Kombat X is the tenth main game in the one-on-one fighting series and a sequel to the 2011 title Mortal Kombat. The game stays close to the visual style and the mechanics of the 2011 reboot. The main controls are still based on two types of punches and kicks, and blocking, to form combos with uppercuts, teleports, special moves that incorporate weapons and fatalities. The three-tiered energy from the previous title returns, making available X-Ray moves, powered up EX moves and combo breakers. As introduced in Injustice: Gods Among Us, characters can use the environment to re-position themselves or optionally use parts as weapons. Each character now has three variations with different moves and weapons. There is once again a sprinting gauge, returning from Mortal Kombat 4.
About the story
The plot is set about 20 years after the events of the previous game where the ending revealed that Shinnok used the void after Shao Kahn's death to attack Earthrealm with his army of Netherrealm forces. Several characters work together to steal Shinnok's amulet and imprison him inside, but eventually Mileena hatches a plan to release Shinnok by bringing the amulet to Quan Chi who escaped when Shinnok was imprisoned. The gap in years is mainly used to introduce the new characters to the cast, such as Cassie, the daughter of Johnny Cage and Sonya Blade (who married and divorced), Kotal Kahn as the new emperor of the Outworld, and Takeda, the son of Kenshi.
Platforms
PC PS4 XONEGenres
FightingThemes
ActionLanguages: English and 8 more
Interface | Audio | Subtitles | |
---|---|---|---|
German | |||
English | |||
Spanish (Spain) | |||
Spanish (Mexico) | |||
French | |||
Italian | |||
Polish | |||
Portuguese (Brazil) | |||
Russian |
Critic Reviews
By Lexuzze Tablante
Mortal Kombat X has surpassed my expectation of a fighting game. The impressive graphics, characters, smooth controls, and fun game modes makes MKX a worthy title to be added in your collection of games. The fatality and brutality are just, again, insanely awesome! More gore, more battle, more victory makes Mortal Kombat X the next-generation fighting game we've all been waiting for.
- 25 Aug, 2016
By Isaac Rouse
Although the console versions have slight advantages over this PC port, Mortal Kombat X's story, core gameplay and mechanics don't falter in comparison. If you're a PC-only gamer, this is the way to go.
- 23 Feb, 2016
By Garry Gordon
Mortal Kombat X was built with value in mind. The studio wanted to give you the most modes, densest gameplay options within each mode, and the options to help you play the character you like the way you like to play them.
- 25 Aug, 2015
By Jonathan Gordon
No flawless victory, but the closest attempt yet
- 23 May, 2015
By Luciano Howard
Ultimately what NetherRealm have done is moved the needle forwards in their execution of a proper fighting game. It's very Mortal Kombat which is what the fans would want. It has a story mode similar to that which has gone before, again a major bonus given it's unmatched by any game except for NetherRealm's input to date. The mechanics have been built on, with more complexity and depth, designed to attract fans of other series. The content is sizable and will keep happy Kombatants going for weeks. If you're a completionist, expect to play for tens of hours as you work towards that platinum trophy. So then: it's Mortal Kombat, improved. It's an evolution and not a revolution, and that's what fans would have wanted.
- 11 May, 2015