Must Play

Half-Life (1998)

Gearbox Software, Sierra Entertainment, Valve

Main
12
hours
Main + Extra
14
hours
Platinum
15
hours

Dr. Gordon Freeman doesn't speak, but he's got a helluva story to tell. This first-person roller-coaster initiated a new era in the history of action games by combining engrossing gameplay, upgraded graphics, ingenious level design and a revolutionary story that may not be all that it seems, told not through cutscenes, but through the visual environment.

About the story

Dr. Gordon Freeman arrives late for work at 8:47 am in the Black Mesa Research Facility, using the advanced Black Mesa tram system that leads through the facility. He arrives at the Anomalous Materials Lab, his work place, and he is informed by the security officer that the scientists have a special experiment today, so he goes to the locker room and puts on the hazard suit. He goes to the lab's lower levels, and arrives at the Anti-Mass Chamber, where he is instructed that the specimen to be used that day is the rarest and also the most unstable specimen. He is tasked with pushing the specimen into the scanning beam of the Anti-Mass Spectrometer for analysis. However as soon as he pushes it, it explodes, and creates a sudden catastrophe called a "resonance cascade", opening a portal between Earth and a dimension called Xen. Freeman is apparently teleported to an alien planet and catches glimpses of various alien lifeforms, including a circle of Vortigaunts, shortly before blacking out.

Platforms

Linux Mac PC PS2

Genres

Adventure Puzzle Shooter

Themes

Action Horror Science fiction Thriller Warfare

Languages: English and 7 more

Interface Audio Subtitles
English
French
German
Italian
Spanish (Spain)
Chinese (Simplified)
Chinese (Traditional)
Korean

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