Must Play

Grand Theft Auto IV (2008)

Rockstar Games, Rockstar North, Rockstar Toronto, Take-Two Interactive

Main
27
hours
Main + Extra
41
hours
Platinum
74
hours

Grand Theft Auto IV is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It is the eleventh title in the Grand Theft Auto series, and the first main entry since 2004's Grand Theft Auto: San Andreas. The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Throughout the single-player mode, players play as Niko Bellic. An online multiplayer mode is included with the game, allowing up to 32 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting. Two expansion packs were later released for the game, The Lost and Damned and The Ballad of Gay Tony, which both feature new plots that are interconnected with the main Grand Theft Auto IV storyline, and follow new protagonists.

About the story

Grand Theft Auto IV follows the story of Niko Bellic, a veteran of an unnamed war in Eastern Europe, who is haunted by the betrayal of his 15 man army unit. Ten years later, after a smuggling run goes bad due to a betrayal from a partner, Niko leaves Eastern Europe to escape the anger of his employer, Ray Bulgarin. After six months in the merchant navy (serving aboard the cargo ship the Platypus), and believing the stories of his cousin Roman, Niko comes to Liberty City to pursue the American Dream as well as searching for the traitor of his unit. After his arrival, however, Niko quickly learns that Roman's tales of riches and luxury were lies concealing struggles with gambling debts and loansharks, and that Roman lives in a dirty apartment rather than a mansion.

Platforms

PC PS3 X360

Genres

Adventure Racing Shooter

Themes

Action Open world

Languages: English and 8 more

Interface Audio Subtitles
English
French
Italian
German
Spanish (Spain)
English (UK)
Spanish (Mexico)
Japanese
Polish

Critic Reviews

VGChartz

By Karl Koebke

90

The refined shooting mechanics, amazing attention to detail, and robust online multiplayer help to really move the series forward, but the disappointing visuals, technical issues, and some aspects of gameplay that could have used a bit more tweaking keep it from perfection.

02 May, 2009
IGN

By Charles Onyett

92

If you've so far neglected to enter Grand Theft Auto IV's stunning modern metropolis of Liberty City, by all means get this game. The overall GTA formula has been refined and retooled in this version to be more convenient, more realistic, and ultimately more mature, though it still gets stuck on brambles held over from games past. As far as living a virtual life goes, managing the social network, night life, travel habits and explosive forays of virtual dynamo Niko Bellic is one that'll stick in your thoughts for years to come. The PC version comes with a few added features, such as online filters for finding matches, the ability to save clips and edit them together, added graphics and control options, as well as a larger player capacity in some of the multiplayer modes. Though you'll need a high-powered system to truly experience the PC version's enhanced visuals, Liberty City is still a wonder to behold.

02 Dec, 2008
TrustedReviews

By By Stuart Andrews

90

GTAIV shows the pretenders how it should be done, with an incredibly rich world, strong characters, great technology and a truly compelling story. Provided you can handle its skewed morality, it’s the year’s most essential video game.

01 May, 2008
GameSpot

By Justin Calvert

100

A superb single-player story mode and online support for up to 16 players make this the best Grand Theft Auto game yet.

29 Apr, 2008
GamesRadar+

By Mikel Reparaz

100

To say there's a lot to uncover in Grand Theft Auto IV is a gross understatement. There's an absolutely phenomenal amount of stuff in here, and even after you finish the story mode (which involves 90-plus missions and took us close to 40 hours, in a week spent doing almost nothing except playing the game), there's enough here to keep you occupied for months. Hell, even Niko's cell-phone is completely customizable with new themes and ringtones, and there's a ton of weird, silly things hidden on the in-game internet that many players will probably never even read. Frankly, the thing is a ridiculous value for the price; it's easily the most ambitious game ever attempted, and that it came through with only a few notable flaws is outstanding.

27 Apr, 2008

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