Fighter Within makes full use of Kinect for Xbox One technology, providing players the excitement of a real fighting competition while battling their friends to earn their bragging rights. Fighter Within delivers on the long awaited motion fighting promise, inviting players to prove their fighting skills and sharpen their plan of attack in order to beat their opponents. Fighter Within lets players throw punches, kicks, counters and combos in the most immersive, brutal and liberating fighting experience yet. Fighter Within delivers real-time wounds, sweat and facial impacts in order to propel players into the fight. With its impressive movement tracking, varied attack moves and the thrill of competing against friends, Fighter Within re-envisions the climactic fighting experience for a new generation of players.
Platforms
XONEGenres
Fighting SportThemes
ActionCritic Reviews
By Mike Flacy
Simply put, this game is a total disaster. It's incredibly frustrating to play, the narrative is horrific, gesture control is broken and the menu system will make you pull your hair out within 5 minutes. If there's any glimmer of positive praise for the game, it's that you will probably lose weight while attempting to play the game. Flailing my arms and legs around during each match just to register a single movement on the screen has been more intense than any Xbox Fitness workout. If you have any love for fighting games, you should avoid the 'Fighter Within' at all costs.
- 20 Feb, 2014
By James Marshall
Fighter Within doesn't just tarnish the tenuous franchise that Ubisoft seems to be attempting to forge. It does motion-controlled brawlers a disservice, writing off a genre that probably shouldn't exist anyway. Even worse it tarnishes Microsoft's shiny new Kinect as well as the black box to which it's leashed.
- 27 Jan, 2014
By Ron Burke
It's with a heavy heart that I write this review of Fighter Within. When I saw the announcement, I was excited, knowing what the Xbox One Kinect could do for a genre like this. Daoka bit off far more than they could chew, and this time it wasn't the hardware. The Kinect was purpose built for exactly this sort of game, but Daoka simply wasn't up to the task. As a fighter and a gamer, I'm deeply insulted by Fighter Within.
- 25 Dec, 2013
By Jon Ledford
We know that there are plenty of fighting game enthusiasts out there who are hoping to expand their hit boxes beyond Killer Instinct, but Fighter Within is not the title to do it with. Furthermore, Fighter Within only sets an immensely bleak tone in regard to future Kinect-exclusives. Even with its reduced price tag, the Fighter Within is a broken mess everyone could do without.
- 11 Dec, 2013