Destiny (2014)

Activision, Bungie, ND Games

Main
12
hours
Main + Extra
71
hours
Platinum
551
hours

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

About the story

Setting Destiny is set in the distant future, after an event referred to as the Collapse ended the Golden Age that was started by the discovery of The Traveler, and pushed humanity to the brink of extinction. The force responsible for the Collapse is known as The Darkness, and indirectly acts as the primary antagonist. Battles against the forces of The Darkness are fought at various locations throughout the Solar System. Plot The game begins with the player's Ghost resurrecting them as a Guardian, after having been dead for an unknown length of time. The Guardian is quickly forced to fight Fallen who have inhabited the ruins of the nearby Cosmodrome in Old Russia. The Guardian, with the aid of their Ghost, is able to secure a jumpship and escape to The Tower that houses the Guardians on The City border. After being outfitted and introduced to the Vanguard, and Gunsmith, the duo learn from Amanda Holliday that their Arcadia Class Jumpship is missing its Warp Drive, a component necessary for interplanetary travel. Due to the scarcity of the part and flyable jumpships in general, the Guardian is forced to return to where they found the ship in an attempt to find the part.

Platforms

PS3 PS4 X360 XONE

Genres

Role-playing (RPG) Shooter

Themes

Action Science fiction Warfare

Critic Reviews

Rebel Gaming Canada

By Richard Bouvier

85

Maybe it’s unfair that I had such high hopes for Destiny that it was bound to fail. When it was announced Bungie talked about their 10 year plan for the game. Well here we are three years later and Destiny is dead with the release of Destiny 2. I never stuck around long enough to play all of the expansion content but I shouldn’t have had to. The game that shipped just wasn’t what it could have or should have been. It felt rushed and devoid of content.

24 Sep, 2017
WellPlayed

By Jordan Garcia

70

Minor improvements make for an all-round better experience, but not without a few steps backwards

23 Sep, 2017
Kotaku

By Kirk Hamilton

100

Fun on a basic level, extraordinary at its farthest reaches, but marred with some frustrating, hopefully patch-able flaws.

07 Jan, 2015
GameSkinny

By Jay Prodigious

50

Destiny could have been good, it is too flawed for me to say it is though. I can't say it's a horrible game because I am not into this genre of game, but I can point out the flaws in the system since I come in as an outside party.

03 Nov, 2014
Forbes

By Paul Tassi

85

Destiny may have seemed like a total letdown a week after launch. but I think what it does bring to the table is enough to have attracted a large, passionate playerbase, and the game is going to have legs well into the future. We're living in an age where for better or worse, many games eventually evolve into what we hoped they'd be at launch. If current trends hold, that's going to be Destiny too, but two months from its debut, it hasn't had a half-bad sprint out of the starting gate either.

26 Oct, 2014

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