Dear me, I was… (2025)

Arc System Works

Main
1
hours
Main + Extra
1
hours
Platinum
1
hours

Dear me, I was… is an interactive adventure that lets you enjoy a story woven with beautiful visuals, fusing the vibrant watercolor style of Taisuke Kanasaki with rotoscoping technology. In this story, you will relive the life of a certain woman. Experience joy, sorrow, and growth through her ordinary and humble life. Witness the story she weaves in a life interconnected with others.

Platforms

Android iOS Switch PC Nintendo Switch 2

Genres

Adventure

Languages: Spanish (Spain) and 8 more

Interface Audio Subtitles
Japanese
Spanish (Spain)
English
French
Italian
German
Chinese (Simplified)
Chinese (Traditional)
Korean

Media

Critic Reviews

INFINITY AREA

By Esteban Milius
70

A brief, suspended moment that won’t speak to everyone. Dear Me, I Was embraces its short-story format and unique vision, with no extra modes or unlockable content. For those open to experiencing a video game short film, it leaves a surprisingly lasting impression. Ultimately, Dear Me, I Was is aimed at a curious audience, ready to challenge their definition of video games and embrace this kind of hybrid creation.

09 Mar, 2026 Read full review

33bits

By Fernando Sánchez
88

Dear Me, I Was… is a brief but intense experience, distinguished by its sensitivity and unique visual style. Its minimal interactivity and short length may not appeal to everyone, but those seeking a contemplative and emotional experience will find it remarkable. It's a reminder that video games can also occasionally cross over into the realm of art.

27 Feb, 2026 Read full review

COGconnected

By Tisha Kambarami
70

Quote not yet available

24 Feb, 2026 Read full review

MonsterVine

By Samantha Lienhard
70

Dear Me, I Was tackles the challenge of telling a story without any text at all, and it does so with a fair amount of success. At the same time, however, it lacks the impact its emotional moments feel like they’re meant to have. Overall, it’s a short chronicle of a woman’s life that might make you reflect on your connections with the people around you.

23 Feb, 2026 Read full review

Final Weapon

By Angelus Victor
60

Dear me, I was… is a short experience that heavily relies on your ability to connect emotionally with the protagonist. The game does a great job with its storytelling, and while I wasn't able to connect with it as much as I would've liked, I do acknowledge how impactful this story could be for those who are able to connect with the protagonist.

18 Feb, 2026 Read full review

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