Dear me, I was… is an interactive adventure that lets you enjoy a story woven with beautiful visuals, fusing the vibrant watercolor style of Taisuke Kanasaki with rotoscoping technology. In this story, you will relive the life of a certain woman. Experience joy, sorrow, and growth through her ordinary and humble life. Witness the story she weaves in a life interconnected with others.
Platforms
Android iOS Switch PC Nintendo Switch 2Genres
Adventure
Languages: Spanish (Spain) and 8 more
| Interface | Audio | Subtitles | |
|---|---|---|---|
| Japanese | |||
| Spanish (Spain) | |||
| English | |||
| French | |||
| Italian | |||
| German | |||
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| Korean |
Media
Critic Reviews
INFINITY AREA
By Esteban MiliusA brief, suspended moment that won’t speak to everyone. Dear Me, I Was embraces its short-story format and unique vision, with no extra modes or unlockable content. For those open to experiencing a video game short film, it leaves a surprisingly lasting impression. Ultimately, Dear Me, I Was is aimed at a curious audience, ready to challenge their definition of video games and embrace this kind of hybrid creation.
33bits
By Fernando SánchezDear Me, I Was… is a brief but intense experience, distinguished by its sensitivity and unique visual style. Its minimal interactivity and short length may not appeal to everyone, but those seeking a contemplative and emotional experience will find it remarkable. It's a reminder that video games can also occasionally cross over into the realm of art.
MonsterVine
By Samantha LienhardDear Me, I Was tackles the challenge of telling a story without any text at all, and it does so with a fair amount of success. At the same time, however, it lacks the impact its emotional moments feel like they’re meant to have. Overall, it’s a short chronicle of a woman’s life that might make you reflect on your connections with the people around you.
Final Weapon
By Angelus VictorDear me, I was… is a short experience that heavily relies on your ability to connect emotionally with the protagonist. The game does a great job with its storytelling, and while I wasn't able to connect with it as much as I would've liked, I do acknowledge how impactful this story could be for those who are able to connect with the protagonist.