
Command & Conquer: Red Alert 3 (2008)
Albion Localisations, Beachhouse Films, EA Los Angeles, EA Worldwide Motion Capture Studio, Electronic Arts, Estudios EXA S.L., Fontoló Studió Ltd., Gamespy Professional Services, Hollywood-DI, Ideal Audio Inc., Início Localization Services, La Marque Rose, Original Force 3D, Phoenix Sound, Pinewood Studios, POP Sound, Presto - Prekladatelsk Centrum s.r.o, Shadowplay Studio, Skywalker Sound, SoftClub, Steve Juliani Music, Synthesis International S.r.l, The Cinesoup Consortium, The Skywalker Symphony Orchestra and Choir, The Third Floor, toneworx GmbH, TransGaming Technologies, Virtuos, Vykarian, Whoodoo EFX, Inc.
Command & Conquer: Red Alert 3 is set in an alternate reality from World War II, in which the Western Allies fought the Soviet Union. In Red Alert 3 the Soviet leadership, facing defeat, goes back in time to kill Albert Einstein and prevent his assistance to the allies, paving the way for Soviet domination in the present. However, as an unintended consequence, a third world power, the Empire of the Rising Sun, is created and all three sides go to war.
Platforms
Mac PC PS3 X360Genres
Real Time Strategy (RTS) Simulator StrategyThemes
Action Comedy Fantasy Historical Science fictionLanguages: English and 8 more
Interface | Audio | Subtitles | |
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English | |||
Czech | |||
French | |||
German | |||
Hungarian | |||
Italian | |||
Polish | |||
Russian | |||
Spanish (Spain) |




